#pragma once

#include <vector>
#include "../../ResourceManagement/Resource.h"
#include "MaterialMgr.h"
#include "../../ResourceManagement/MeshMgr.h"

class StaticMeshResource : public Resource
{
private:
	std::vector<MaterialResource *> m_Materials;
	std::vector<MeshResource *> m_Meshes;
public:
	StaticMeshResource(void);
	~StaticMeshResource(void);
};

